1.035: A Boatload of Bugfixes
Hello! Just over a month from launch, and there is a smorgasbord of bugfixes and QOL improvements now live on Itch. A sincere thank you to all who have purchased the game. Check out the full list below.
— Fix bug where save sometimes locked in endless mode games
— Fixed bug where reactors were appearing twice in some endless mode sessions, causing lots of downstream impacts if the shadow-glitch-reactor was purchased (eg an unintentional infinite money glitch)
— Misc stability improvements and fixes, including a 'stability mode' for lower powered machines
— Fix bug where menu page would not honor audio/volume settings
— Improvements to performance of visualizer & cluster computing 3D views
— Decrease level needed to get the secret top rank
— Fix bug where rolling income would get stuck if income becomes zero
— Remember previous full screen state
— Balancing tweak for endless mode that makes things easier to maintain in late-late-game. More to come here.
— Fixed the bug where ghost windows would haunt the machines of some users after closing the game
— Made it impossible to delete unused cluster computing connection code messages.
— Added a popup message to alert the user when Infinite Money Glitch mode is unlocked after completing the game on the Slow mode. I think a few were missing this — it’s pretty fun!
—Fix temperature unit bug where some temperatures would still show in F when C was selected.
— Added more safety checks to calculations, and began migrating to big.js for the less frequent operations.
— Added a toggle to disable the automatic pause (that happens when the game window is inactive) to the settings menu.
— Fixed bug where save and firewall upgrades would remain locked in endless mode.
— Fix bug where downgrading the first camera level to 0 would re-lock the surveillance hub.
— Added scrollbar to dataset list.
— Fix for a few different bugs that were happening with the audio, including the voice message ducking causing strange side effects and settings not being applied between sessions.
— Fix for the 'final rank' not triggering in endless mode.
— Fix where opening the logstream at the end of the game would cause some sessions to crash
— kWh -> kW, MWh -> MW, etc.
Files
Get FACEMINER
FACEMINER
FACEMINER is the dystopian A.I. management sim where you build a biometric data processing empire from scratch.
Status | Released |
Publisher | |
Author | Wristwork |
Genre | Simulation, Action, Strategy |
Tags | artgame, Clicker, Dystopian, Experimental, Management, Retro, Singleplayer, Surreal |
Languages | English |
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